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by Dfactor
Fri Dec 20, 2013 10:39 pm
Forum: Bandicam - General Discussion
Topic: Bandicam freezes Win7 when opening second time
Replies: 13
Views: 14695

Re: Bandicam freezes Win7 when opening second time

Running Win7 Ultimate SP1 64-bit (constant security and platform updates). Been using Bandicam since Jan 2013 and never had any freezing problems. Having updated codecs and video drivers. Seems like your problem is really rare, might be a compatibility issue?
by Dfactor
Tue Dec 17, 2013 11:09 pm
Forum: Bandicam - General Discussion
Topic: How to slow down 120fps gameplay footage ??
Replies: 3
Views: 5795

Re: How to slow down 120fps gameplay footage ??

You can use VirtualDub to change the framerate.

Image

Use it along with X264 encoder in "Compression..." to achieve the quality and size you're looking for.
Note that YT encourages users to upload videos with original framerate.
by Dfactor
Tue Dec 10, 2013 3:25 am
Forum: Bandicam - General Discussion
Topic: Support recording of SweetFX/InjectSMAA?
Replies: 6
Views: 11692

Re: Support recording of SweetFX/InjectSMAA?

I see. Well, I was familiar with FXAA as I've already seen/experienced it's light impact on performance (also did see what it does to 2D surfaces). As I can force FXAA I don't see myself using injectors, but it's nice to know that they also adjust bloom/HDR and other things (similar to ENB Series). ...
by Dfactor
Mon Dec 09, 2013 7:10 pm
Forum: Bandicam - General Discussion
Topic: Support recording of SweetFX/InjectSMAA?
Replies: 6
Views: 11692

Re: Support recording of SweetFX/InjectSMAA?

I'd like to know what's the difference between these post-processing filters and usual / forced AA.
Is it the performance?
by Dfactor
Sun Dec 08, 2013 9:29 am
Forum: Bandicam - General Discussion
Topic: x264 best bitrate for youtube
Replies: 12
Views: 17484

Re: x264 best bitrate for youtube

8K on paper. Actual bitrate will never be that high.

Image
by Dfactor
Fri Nov 22, 2013 11:55 pm
Forum: Bandicam - General Discussion
Topic: Maximum youtube file size?
Replies: 1
Views: 4555

Re: Maximum youtube file size?

I don't know about the limit, but I've uploaded files that are around 40 GBs. Also, half a year ago videos that are longer than 5 hours would usually not have 720/1080p when converted, even after waiting for a week. Not sure if it's been fixed now. I don't see the reason why somebody would need to u...
by Dfactor
Fri Oct 25, 2013 7:53 pm
Forum: Bandicam - General Discussion
Topic: Resident Evil Revelations capture/compatibility issues
Replies: 2
Views: 4226

Re: Resident Evil Revelations capture/compatibility issues

Hm. Seems like I found the problem. Changed from "Use the advanced 3D settings" to "Let the 3D application decide" in the control panel. Weird, since the everything was on default anyway. EDIT. Seems like now Ridge Racer is also running at 60 frames. So it means that there's some...
by Dfactor
Wed Oct 23, 2013 12:09 am
Forum: Bandicam - General Discussion
Topic: Resident Evil Revelations capture/compatibility issues
Replies: 2
Views: 4226

Resident Evil Revelations capture/compatibility issues

Hello. I'd like to report another compatibility issue. When I attempt to record RE Revelations the game's framerate drops to 15-17 fps. Same issue as with Ridge Racer Driftopia. RE Revelations uses the same engine (MT Framework) as Resident Evil 6 and both run @ DX9. Except, there are no issues with...
by Dfactor
Fri Oct 11, 2013 7:45 pm
Forum: Bandicam - General Discussion
Topic: Game lag with 150 fps
Replies: 5
Views: 7364

Re: Game lag with 150 fps

I know what you mean. Did you try capturing with vsync? I know it gets a bit choppy, but you'll have to deal with it.
by Dfactor
Thu Oct 10, 2013 10:06 pm
Forum: Bandicam - General Discussion
Topic: Game lag with 150 fps
Replies: 5
Views: 7364

Re: Game lag with 150 fps

Yeah. I kinda wanted to upload a 3.5Gig video, but I see that it would take too much time for you to download it. In any case, I usually use frame limits or vsync when recording so the videocard always has extra juice (also that should decrease the visible lag that is created by recording (if there'...

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