Dfactor
Posts: 215
Joined: Wed Sep 18, 2013 7:14 am

Resident Evil Revelations capture/compatibility issues

Wed Oct 23, 2013 12:09 am

Hello.
I'd like to report another compatibility issue.
When I attempt to record RE Revelations the game's framerate drops to 15-17 fps.
Same issue as with Ridge Racer Driftopia. RE Revelations uses the same engine (MT Framework) as Resident Evil 6 and both run @ DX9. Except, there are no issues with recording RE6 (it runs @60 fps).

My specs:
Windows 7, 64-bit
i7-3770 @ 4.3GHz, HT enabled
ASRock Z77 Pro3
16GB DDR3 @ 1600MHz
MSI GTX660

User avatar
Bandicam Company
Site Admin
Posts: 6642
Joined: Mon Dec 20, 2010 12:19 pm

Re: Resident Evil Revelations capture/compatibility issues

Thu Oct 24, 2013 10:17 am

Hello!

We've tried Resident Evil Revelations, but we couldn't reproduce the problem you mentioned.

We will keep an eye on this issue.

Thank you for letting us know.

Dfactor
Posts: 215
Joined: Wed Sep 18, 2013 7:14 am

Re: Resident Evil Revelations capture/compatibility issues

Fri Oct 25, 2013 7:53 pm

Hm. Seems like I found the problem.
Changed from "Use the advanced 3D settings" to "Let the 3D application decide" in the control panel.
Weird, since the everything was on default anyway.

EDIT.
Seems like now Ridge Racer is also running at 60 frames.
So it means that there's some issues with game settings override?

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