mikk
Posts: 37
Joined: Tue Oct 08, 2013 1:58 am

Bandicam doesn't support D3d11 implementation of Quicksync

Sun Mar 02, 2014 4:43 am

I'm tyring out Windows 8.1 currently and was surprised and shocked that Bandicam does not support D3D11 implementation of Quicksync. Windows 8.1 supports Quicksync out of the box without display hack. But needs app support. Afterburner can do it, no hack required, it just works. Here a screenshot:

Image


Missing D3D11 is a big flaw from Bandicam.

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Bandicam Company
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Posts: 6389
Joined: Mon Dec 20, 2010 12:19 pm

Re: Bandicam doesn't support D3d11 implementation of Quicksy

Mon Mar 03, 2014 6:15 pm

Hi mikk,

We will consider it in the future.

Thank you for letting us know.

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