astrix_au
Posts: 44
Joined: Sat Oct 25, 2014 1:19 am

BF4 crashes when trying to record with AMD APP Variable

Thu Mar 05, 2015 1:46 pm

Hi Bandicam,

I have been recording 1440p 60fps with M-JPEG but lately on my AMD crossfire setup it's been lagging, it might be because of AMD's Omega driver isn't so well optimised with Bandicam as the previouse driver.

Therefore I am now wanting to record with AMD VCE which can only record at 1080p 60fps but that is fine as long as it's smooth game play which it does in the Test Range.

I can record BF4 in the Test Range no problem but whenever I try and record a game on a Multiplayer server BF4 crashes as soon as I try and record. It runs fine with the green FPS but as soon as I try and record it crashes.

The error I got in event viewer is the following.


Faulting application name: bf4.exe, version: 1.4.2.25648, time stamp: 0x54e3fd7a
Faulting module name: opencl.dll, version: 2.0.1.0, time stamp: 0x546ea3f6
Exception code: 0xc0000005
Fault offset: 0x0000000000001377
Faulting process ID: 0x7cc
Faulting application start time: 0x01d056fc16be7cf0
Faulting application path: C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe
Faulting module path: C:\WINDOWS\SYSTEM32\opencl.dll
Report ID: 7772a75b-c2ef-11e4-833f-ac220b2c993f
Faulting package full name:
Faulting package-relative application ID:


----------------------------------------------------------


APPCRASH

Version=1
EventType=APPCRASH
EventTime=130700081612433912
ReportType=2
Consent=1
UploadTime=130700081617418699
ReportIdentifier=5e43b77b-c2fb-11e4-833f-ac220b2c993f
IntegratorReportIdentifier=5e43b77a-c2fb-11e4-833f-ac220b2c993f
NsAppName=bf4.exe
Response.BucketId=14a2319bdec45345a86eace629cd63ac
Response.BucketTable=4
Response.LegacyBucketId=86024566527
Response.type=4
Sig[0].Name=Application Name
Sig[0].Value=bf4.exe
Sig[1].Name=Application Version
Sig[1].Value=1.4.2.25648
Sig[2].Name=Application Timestamp
Sig[2].Value=54e3fd7a
Sig[3].Name=Fault Module Name
Sig[3].Value=opencl.dll
Sig[4].Name=Fault Module Version
Sig[4].Value=2.0.1.0
Sig[5].Name=Fault Module Timestamp
Sig[5].Value=546ea3f6
Sig[6].Name=Exception Code
Sig[6].Value=c0000005
Sig[7].Name=Exception Offset
Sig[7].Value=0000000000001377
DynamicSig[1].Name=OS Version
DynamicSig[1].Value=6.3.9600.2.0.0.256.48
DynamicSig[2].Name=Locale ID
DynamicSig[2].Value=3081
DynamicSig[22].Name=Additional Information 1
DynamicSig[22].Value=b41d
DynamicSig[23].Name=Additional Information 2
DynamicSig[23].Value=b41d56f1bf9e1b0bb4dd4dc7a0c5c954
DynamicSig[24].Name=Additional Information 3
DynamicSig[24].Value=bc7c
DynamicSig[25].Name=Additional Information 4
DynamicSig[25].Value=bc7c94fcd9b5a9ff753a288fa30a42c3
UI[2]=C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe
UI[3]=Battlefield 4™ has stopped working
UI[4]=Windows can check online for a solution to the problem.
UI[5]=Check online for a solution and close the program
UI[6]=Check online for a solution later and close the program
UI[7]=Close the program
LoadedModule[0]=C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe
LoadedModule[1]=C:\WINDOWS\SYSTEM32\ntdll.dll
LoadedModule[2]=C:\WINDOWS\system32\KERNEL32.DLL
LoadedModule[3]=C:\WINDOWS\system32\KERNELBASE.dll
LoadedModule[4]=C:\Program Files (x86)\Origin Games\Battlefield 4\Core\Activation64.dll
LoadedModule[5]=C:\WINDOWS\system32\USER32.dll
LoadedModule[6]=C:\WINDOWS\system32\ADVAPI32.dll
LoadedModule[7]=C:\WINDOWS\system32\SHELL32.dll
LoadedModule[8]=C:\WINDOWS\system32\SHLWAPI.dll
LoadedModule[9]=C:\WINDOWS\SYSTEM32\WINHTTP.dll
LoadedModule[10]=C:\WINDOWS\SYSTEM32\MSVCP100.dll
LoadedModule[11]=C:\WINDOWS\SYSTEM32\MSVCR100.dll
LoadedModule[12]=C:\WINDOWS\system32\ole32.dll
LoadedModule[13]=C:\WINDOWS\system32\OLEAUT32.dll
LoadedModule[14]=C:\WINDOWS\system32\GDI32.dll
LoadedModule[15]=C:\WINDOWS\system32\msvcrt.dll
LoadedModule[16]=C:\WINDOWS\SYSTEM32\sechost.dll
LoadedModule[17]=C:\WINDOWS\system32\RPCRT4.dll
LoadedModule[18]=C:\WINDOWS\SYSTEM32\combase.dll
LoadedModule[19]=C:\WINDOWS\system32\IMM32.DLL
LoadedModule[20]=C:\WINDOWS\system32\MSCTF.dll
LoadedModule[21]=C:\WINDOWS\SYSTEM32\WINMM.dll
LoadedModule[22]=C:\WINDOWS\SYSTEM32\WINMMBASE.dll
LoadedModule[23]=C:\WINDOWS\SYSTEM32\cfgmgr32.dll
LoadedModule[24]=C:\WINDOWS\SYSTEM32\DEVOBJ.dll
LoadedModule[25]=C:\WINDOWS\SYSTEM32\urlmon.dll
LoadedModule[26]=C:\WINDOWS\SYSTEM32\iertutil.dll
LoadedModule[27]=C:\WINDOWS\SYSTEM32\WININET.dll
LoadedModule[28]=C:\WINDOWS\SYSTEM32\USERENV.dll
LoadedModule[29]=C:\WINDOWS\SYSTEM32\profapi.dll
LoadedModule[30]=C:\WINDOWS\SYSTEM32\WTSAPI32.dll
LoadedModule[31]=C:\WINDOWS\system32\PSAPI.DLL
LoadedModule[32]=C:\WINDOWS\SYSTEM32\MSVCP110.dll
LoadedModule[33]=C:\WINDOWS\SYSTEM32\MSVCR110.dll
LoadedModule[34]=C:\WINDOWS\SYSTEM32\bcrypt.dll
LoadedModule[35]=C:\WINDOWS\SYSTEM32\DINPUT8.dll
LoadedModule[36]=C:\WINDOWS\SYSTEM32\dwmapi.dll
LoadedModule[37]=C:\WINDOWS\SYSTEM32\dxgi.dll
LoadedModule[38]=C:\WINDOWS\SYSTEM32\d3d11.dll
LoadedModule[39]=C:\WINDOWS\SYSTEM32\DSOUND.dll
LoadedModule[40]=C:\WINDOWS\SYSTEM32\POWRPROF.dll
LoadedModule[41]=C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
LoadedModule[42]=C:\WINDOWS\system32\WS2_32.dll
LoadedModule[43]=C:\WINDOWS\system32\NSI.dll
LoadedModule[44]=C:\WINDOWS\SYSTEM32\dbghelp.dll
LoadedModule[45]=C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
LoadedModule[46]=C:\WINDOWS\SYSTEM32\WINNSI.DLL
LoadedModule[47]=C:\WINDOWS\SYSTEM32\WSOCK32.dll
LoadedModule[48]=C:\WINDOWS\SYSTEM32\USP10.dll
LoadedModule[49]=C:\WINDOWS\system32\bcryptprimitives.dll
LoadedModule[50]=C:\WINDOWS\system32\uxtheme.dll
LoadedModule[51]=C:\Program Files\WIDCOMM\Bluetooth Software\btmmhook.dll
LoadedModule[52]=C:\Program Files (x86)\Bandicam\bdcam64.dll
LoadedModule[53]=C:\WINDOWS\SYSTEM32\VERSION.dll
LoadedModule[54]=C:\WINDOWS\SYSTEM32\shcore.dll
LoadedModule[55]=C:\Program Files (x86)\Origin Games\Battlefield 4\Engine.BuildInfo_Win64_retail.dll
LoadedModule[56]=C:\WINDOWS\SYSTEM32\atiadlxx.dll
LoadedModule[57]=C:\WINDOWS\SYSTEM32\PROPSYS.dll
LoadedModule[58]=C:\WINDOWS\system32\SETUPAPI.dll
LoadedModule[59]=C:\WINDOWS\system32\WINTRUST.dll
LoadedModule[60]=C:\WINDOWS\system32\CRYPT32.dll
LoadedModule[61]=C:\WINDOWS\system32\MSASN1.dll
LoadedModule[62]=C:\WINDOWS\SYSTEM32\WINSTA.dll
LoadedModule[63]=C:\WINDOWS\SYSTEM32\HID.DLL
LoadedModule[64]=C:\WINDOWS\SYSTEM32\aticfx64.dll
LoadedModule[65]=C:\WINDOWS\SYSTEM32\atiuxp64.dll
LoadedModule[66]=C:\WINDOWS\SYSTEM32\atidxx64.dll
LoadedModule[67]=C:\WINDOWS\system32\mswsock.dll
LoadedModule[68]=C:\WINDOWS\SYSTEM32\CRYPTSP.dll
LoadedModule[69]=C:\WINDOWS\system32\rsaenh.dll
LoadedModule[70]=C:\WINDOWS\SYSTEM32\SspiCli.dll
LoadedModule[71]=C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
LoadedModule[72]=C:\WINDOWS\SYSTEM32\kernel.appcore.dll
LoadedModule[73]=C:\WINDOWS\SYSTEM32\clbcatq.dll
LoadedModule[74]=C:\WINDOWS\System32\MMDevApi.dll
LoadedModule[75]=C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
LoadedModule[76]=C:\WINDOWS\SYSTEM32\avrt.dll
LoadedModule[77]=C:\WINDOWS\SYSTEM32\wdmaud.drv
LoadedModule[78]=C:\WINDOWS\SYSTEM32\ksuser.dll
LoadedModule[79]=C:\WINDOWS\SYSTEM32\msacm32.drv
LoadedModule[80]=C:\WINDOWS\SYSTEM32\MSACM32.dll
LoadedModule[81]=C:\WINDOWS\SYSTEM32\midimap.dll
LoadedModule[82]=C:\WINDOWS\system32\napinsp.dll
LoadedModule[83]=C:\WINDOWS\system32\pnrpnsp.dll
LoadedModule[84]=C:\WINDOWS\system32\NLAapi.dll
LoadedModule[85]=C:\WINDOWS\SYSTEM32\DNSAPI.dll
LoadedModule[86]=C:\WINDOWS\System32\winrnr.dll
LoadedModule[87]=C:\Program Files\Bonjour\mdnsNSP.dll
LoadedModule[88]=C:\WINDOWS\system32\wshbth.dll
LoadedModule[89]=C:\WINDOWS\System32\fwpuclnt.dll
LoadedModule[90]=C:\Windows\System32\rasadhlp.dll
LoadedModule[91]=C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
LoadedModule[92]=C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
LoadedModule[93]=C:\WINDOWS\SYSTEM32\d3dcompiler_42.dll
LoadedModule[94]=C:\Program Files (x86)\Origin Games\Battlefield 4\EAWebKit64.dll
LoadedModule[95]=C:\Program Files (x86)\Bandicam\bdcap64.dll
LoadedModule[96]=C:\WINDOWS\SYSTEM32\VCOMP90.DLL
LoadedModule[97]=C:\WINDOWS\SYSTEM32\MSVFW32.dll
LoadedModule[98]=C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9600.17415_none_34aa3313958e7a52\COMCTL32.dll
LoadedModule[99]=C:\WINDOWS\SYSTEM32\opencl.dll
LoadedModule[100]=C:\WINDOWS\SYSTEM32\openvideo64.dll
LoadedModule[101]=C:\WINDOWS\SYSTEM32\amdocl64.dll
LoadedModule[102]=C:\WINDOWS\SYSTEM32\OPENGL32.dll
LoadedModule[103]=C:\WINDOWS\SYSTEM32\GLU32.dll
LoadedModule[104]=C:\WINDOWS\SYSTEM32\DDRAW.dll
LoadedModule[105]=C:\WINDOWS\SYSTEM32\DCIMAN32.dll
LoadedModule[106]=C:\WINDOWS\SYSTEM32\amdhsasc64.DLL
LoadedModule[107]=C:\WINDOWS\SYSTEM32\atig6txx.dll
LoadedModule[108]=C:\WINDOWS\SYSTEM32\atiumd6a.dll
LoadedModule[109]=C:\WINDOWS\SYSTEM32\IntelOpenCL64.dll
LoadedModule[110]=C:\Program Files (x86)\Common Files\Intel\OpenCL\bin\x64\intelocl64.dll
LoadedModule[111]=C:\Program Files (x86)\Common Files\Intel\OpenCL\bin\x64\task_executor64.dll
LoadedModule[112]=C:\Program Files (x86)\Common Files\Intel\OpenCL\bin\x64\cpu_device64.dll
LoadedModule[113]=C:\Program Files (x86)\Common Files\Intel\OpenCL\bin\x64\tbb\tbb.dll
LoadedModule[114]=C:\Program Files (x86)\Common Files\Intel\OpenCL\bin\x64\tbb\tbbmalloc.dll
LoadedModule[115]=C:\WINDOWS\system32\wbem\wbemprox.dll
LoadedModule[116]=C:\WINDOWS\SYSTEM32\wbemcomn.dll
LoadedModule[117]=C:\WINDOWS\system32\wbem\wbemsvc.dll
LoadedModule[118]=C:\WINDOWS\system32\wbem\fastprox.dll
State[0].Key=Transport.DoneStage1
State[0].Value=1
FriendlyEventName=Stopped working
ConsentKey=APPCRASH
AppName=Battlefield 4™
AppPath=C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe
NsPartner=windows
NsGroup=windows8
ApplicationIdentity=6D675E016F7D636DFA5BCE602FF0E632





Any idea why opencl.dll crashes it in multiplayer only and not in the Test Range? Why am I able to record on Test Range but not on Multiplayer server?

I'm not running MSI Afterburner, I'm using Catalyst to overclock and set my GPU fans. I did the first time but I tried without it and it still crashed with the same error (opencl.dll)

Bandicam v2.1.3.757

My setup;
Win8.1 64bit
ASUS Swift PG278Q - 2560x1440p
Asus Maximus 6 Formula
i7 4770K
2x MSI R9 290X Gaming 4G OC (crossfire)
Kingston HyperX 16GB 1600Mhz (2x 8GB)
Samsung 840 EVO SSD 250GB
Samsung 840 EVO SSD 500GB (OS)
Toshiba 2TB - Recording drive


Any help would be appreciated.

Thanks in advance ;)
Last edited by astrix_au on Thu Mar 05, 2015 4:15 pm, edited 2 times in total.

astrix_au
Posts: 44
Joined: Sat Oct 25, 2014 1:19 am

Re: BF4 crashes when trying to record with AMD APP Variable

Thu Mar 05, 2015 4:05 pm

After a reboot it's fixed and recording online servers as well. Seems fixed, I joined a empty server and didn't move for a few seconds after starting recording just to be safe and it worked.

Strange how last time it would record Test Range but not servers, there must of been something wrong with C:\WINDOWS\system32\wbem\fastprox.dll that a reboot fixed.

astrix_au
Posts: 44
Joined: Sat Oct 25, 2014 1:19 am

Re: BF4 crashes when trying to record with AMD APP Variable

Thu Mar 05, 2015 4:18 pm

I tried to join another server and it happened again...

User avatar
Bandicam Company
Site Admin
Posts: 7802
Joined: Mon Dec 20, 2010 12:19 pm

Re: BF4 crashes when trying to record with AMD APP Variable

Fri Mar 06, 2015 10:30 am

Do you have the problem with other video codecs such as MPEG-1, XVID, Motion JPEG, etc.?

astrix_au
Posts: 44
Joined: Sat Oct 25, 2014 1:19 am

Re: BF4 crashes when trying to record with AMD APP Variable

Tue Mar 17, 2015 11:53 pm

No I don't have this issue with others like M-JPEG but they are not as fast enough, I need the AMD one for speed.

I was testing it for hours on test range and it has no issue on there I was going to the desktop heaps of times and never affected it as soon as I started recording in game on the multiplayer server it happened again.
I just bought Bandicut to start cutting the good parts and now it's doing this again.

astrix_au
Posts: 44
Joined: Sat Oct 25, 2014 1:19 am

Re: BF4 crashes when trying to record with AMD APP Variable

Thu Mar 19, 2015 11:27 am

I worked out how to record without it crashing on the multiplayer server using AMD APP H.264 codec.

I changed the audio to PCM and it didn't crash as soon as I started recording.

For some reason MPEG1 L-2 was causing it to crash on multiplayer, so it seems I have a fix.

I was able to go do desktop after stopping the recording and then change it to MPEG1 L-2 and it didn't crash which is weird.

I will now just stick to PCM as it's better for Adobe Premier anyhow.

User avatar
Bandicam Company
Site Admin
Posts: 7802
Joined: Mon Dec 20, 2010 12:19 pm

Re: BF4 crashes when trying to record with AMD APP Variable

Thu Mar 19, 2015 5:15 pm

Thank you very much for sharing your experience and knowledge.

astrix_au
Posts: 44
Joined: Sat Oct 25, 2014 1:19 am

Re: BF4 crashes when trying to record with AMD APP Variable

Wed Mar 25, 2015 1:19 pm

I just tried it again and it crashed on PCM as well.

Here is the report.

Version=1
EventType=APPCRASH
EventTime=130717305459515019
ReportType=2
Consent=1
UploadTime=130717305463699039
ReportIdentifier=9b8cddd9-d2a5-11e4-838e-ac220b2c993f
IntegratorReportIdentifier=9b8cddd8-d2a5-11e4-838e-ac220b2c993f
NsAppName=bf4.exe
Response.BucketId=14a2319bdec45345a86eace629cd63ac
Response.BucketTable=4
Response.LegacyBucketId=86024566527
Response.type=4
Sig[0].Name=Application Name
Sig[0].Value=bf4.exe
Sig[1].Name=Application Version
Sig[1].Value=1.4.2.25648
Sig[2].Name=Application Timestamp
Sig[2].Value=54e3fd7a
Sig[3].Name=Fault Module Name
Sig[3].Value=opencl.dll
Sig[4].Name=Fault Module Version
Sig[4].Value=2.0.1.0
Sig[5].Name=Fault Module Timestamp
Sig[5].Value=546ea3f6
Sig[6].Name=Exception Code
Sig[6].Value=c0000005
Sig[7].Name=Exception Offset
Sig[7].Value=0000000000001377
DynamicSig[1].Name=OS Version
DynamicSig[1].Value=6.3.9600.2.0.0.256.48
DynamicSig[2].Name=Locale ID
DynamicSig[2].Value=3081
DynamicSig[22].Name=Additional Information 1
DynamicSig[22].Value=b41d
DynamicSig[23].Name=Additional Information 2
DynamicSig[23].Value=b41d56f1bf9e1b0bb4dd4dc7a0c5c954
DynamicSig[24].Name=Additional Information 3
DynamicSig[24].Value=bc7c
DynamicSig[25].Name=Additional Information 4
DynamicSig[25].Value=bc7c94fcd9b5a9ff753a288fa30a42c3
UI[2]=C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe
UI[3]=Battlefield 4™ has stopped working
UI[4]=Windows can check online for a solution to the problem.
UI[5]=Check online for a solution and close the program
UI[6]=Check online for a solution later and close the program
UI[7]=Close the program
LoadedModule[0]=C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe
LoadedModule[1]=C:\WINDOWS\SYSTEM32\ntdll.dll
LoadedModule[2]=C:\WINDOWS\system32\KERNEL32.DLL
LoadedModule[3]=C:\WINDOWS\system32\KERNELBASE.dll
LoadedModule[4]=C:\Program Files (x86)\Origin Games\Battlefield 4\Core\Activation64.dll
LoadedModule[5]=C:\WINDOWS\system32\USER32.dll
LoadedModule[6]=C:\WINDOWS\system32\ADVAPI32.dll
LoadedModule[7]=C:\WINDOWS\system32\SHELL32.dll
LoadedModule[8]=C:\WINDOWS\system32\SHLWAPI.dll
LoadedModule[9]=C:\WINDOWS\SYSTEM32\WINHTTP.dll
LoadedModule[10]=C:\WINDOWS\SYSTEM32\MSVCP100.dll
LoadedModule[11]=C:\WINDOWS\SYSTEM32\MSVCR100.dll
LoadedModule[12]=C:\WINDOWS\system32\ole32.dll
LoadedModule[13]=C:\WINDOWS\system32\OLEAUT32.dll
LoadedModule[14]=C:\WINDOWS\system32\GDI32.dll
LoadedModule[15]=C:\WINDOWS\system32\msvcrt.dll
LoadedModule[16]=C:\WINDOWS\SYSTEM32\sechost.dll
LoadedModule[17]=C:\WINDOWS\system32\RPCRT4.dll
LoadedModule[18]=C:\WINDOWS\SYSTEM32\combase.dll
LoadedModule[19]=C:\WINDOWS\system32\IMM32.DLL
LoadedModule[20]=C:\WINDOWS\system32\MSCTF.dll
LoadedModule[21]=C:\WINDOWS\SYSTEM32\WINMM.dll
LoadedModule[22]=C:\WINDOWS\SYSTEM32\WINMMBASE.dll
LoadedModule[23]=C:\WINDOWS\SYSTEM32\cfgmgr32.dll
LoadedModule[24]=C:\WINDOWS\SYSTEM32\DEVOBJ.dll
LoadedModule[25]=C:\WINDOWS\SYSTEM32\urlmon.dll
LoadedModule[26]=C:\WINDOWS\SYSTEM32\iertutil.dll
LoadedModule[27]=C:\WINDOWS\SYSTEM32\WININET.dll
LoadedModule[28]=C:\WINDOWS\SYSTEM32\USERENV.dll
LoadedModule[29]=C:\WINDOWS\SYSTEM32\profapi.dll
LoadedModule[30]=C:\WINDOWS\SYSTEM32\WTSAPI32.dll
LoadedModule[31]=C:\WINDOWS\system32\PSAPI.DLL
LoadedModule[32]=C:\WINDOWS\SYSTEM32\MSVCP110.dll
LoadedModule[33]=C:\WINDOWS\SYSTEM32\MSVCR110.dll
LoadedModule[34]=C:\WINDOWS\SYSTEM32\bcrypt.dll
LoadedModule[35]=C:\WINDOWS\SYSTEM32\DINPUT8.dll
LoadedModule[36]=C:\WINDOWS\SYSTEM32\dwmapi.dll
LoadedModule[37]=C:\WINDOWS\SYSTEM32\dxgi.dll
LoadedModule[38]=C:\WINDOWS\SYSTEM32\d3d11.dll
LoadedModule[39]=C:\WINDOWS\SYSTEM32\DSOUND.dll
LoadedModule[40]=C:\WINDOWS\SYSTEM32\POWRPROF.dll
LoadedModule[41]=C:\WINDOWS\SYSTEM32\XINPUT9_1_0.dll
LoadedModule[42]=C:\WINDOWS\system32\WS2_32.dll
LoadedModule[43]=C:\WINDOWS\system32\NSI.dll
LoadedModule[44]=C:\WINDOWS\SYSTEM32\dbghelp.dll
LoadedModule[45]=C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
LoadedModule[46]=C:\WINDOWS\SYSTEM32\WINNSI.DLL
LoadedModule[47]=C:\WINDOWS\SYSTEM32\WSOCK32.dll
LoadedModule[48]=C:\WINDOWS\SYSTEM32\USP10.dll
LoadedModule[49]=C:\WINDOWS\system32\bcryptprimitives.dll
LoadedModule[50]=C:\WINDOWS\system32\uxtheme.dll
LoadedModule[51]=C:\Program Files\WIDCOMM\Bluetooth Software\btmmhook.dll
LoadedModule[52]=C:\Program Files (x86)\Bandicam\bdcam64.dll
LoadedModule[53]=C:\WINDOWS\SYSTEM32\VERSION.dll
LoadedModule[54]=C:\WINDOWS\SYSTEM32\shcore.dll
LoadedModule[55]=C:\Program Files (x86)\Origin Games\Battlefield 4\Engine.BuildInfo_Win64_retail.dll
LoadedModule[56]=C:\WINDOWS\SYSTEM32\atiadlxx.dll
LoadedModule[57]=C:\WINDOWS\SYSTEM32\PROPSYS.dll
LoadedModule[58]=C:\WINDOWS\system32\SETUPAPI.dll
LoadedModule[59]=C:\WINDOWS\system32\WINTRUST.dll
LoadedModule[60]=C:\WINDOWS\system32\CRYPT32.dll
LoadedModule[61]=C:\WINDOWS\system32\MSASN1.dll
LoadedModule[62]=C:\WINDOWS\SYSTEM32\WINSTA.dll
LoadedModule[63]=C:\WINDOWS\SYSTEM32\HID.DLL
LoadedModule[64]=C:\WINDOWS\SYSTEM32\aticfx64.dll
LoadedModule[65]=C:\WINDOWS\SYSTEM32\atiuxp64.dll
LoadedModule[66]=C:\WINDOWS\SYSTEM32\atidxx64.dll
LoadedModule[67]=C:\WINDOWS\system32\mswsock.dll
LoadedModule[68]=C:\WINDOWS\SYSTEM32\CRYPTSP.dll
LoadedModule[69]=C:\WINDOWS\system32\rsaenh.dll
LoadedModule[70]=C:\WINDOWS\SYSTEM32\SspiCli.dll
LoadedModule[71]=C:\WINDOWS\SYSTEM32\CRYPTBASE.dll
LoadedModule[72]=C:\WINDOWS\SYSTEM32\kernel.appcore.dll
LoadedModule[73]=C:\WINDOWS\SYSTEM32\clbcatq.dll
LoadedModule[74]=C:\WINDOWS\System32\MMDevApi.dll
LoadedModule[75]=C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
LoadedModule[76]=C:\WINDOWS\SYSTEM32\avrt.dll
LoadedModule[77]=C:\WINDOWS\SYSTEM32\wdmaud.drv
LoadedModule[78]=C:\WINDOWS\SYSTEM32\ksuser.dll
LoadedModule[79]=C:\WINDOWS\SYSTEM32\msacm32.drv
LoadedModule[80]=C:\WINDOWS\SYSTEM32\MSACM32.dll
LoadedModule[81]=C:\WINDOWS\SYSTEM32\midimap.dll
LoadedModule[82]=C:\WINDOWS\system32\napinsp.dll
LoadedModule[83]=C:\WINDOWS\system32\pnrpnsp.dll
LoadedModule[84]=C:\WINDOWS\system32\NLAapi.dll
LoadedModule[85]=C:\WINDOWS\SYSTEM32\DNSAPI.dll
LoadedModule[86]=C:\WINDOWS\System32\winrnr.dll
LoadedModule[87]=C:\Program Files\Bonjour\mdnsNSP.dll
LoadedModule[88]=C:\WINDOWS\system32\wshbth.dll
LoadedModule[89]=C:\WINDOWS\System32\fwpuclnt.dll
LoadedModule[90]=C:\Windows\System32\rasadhlp.dll
LoadedModule[91]=C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
LoadedModule[92]=C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
LoadedModule[93]=C:\WINDOWS\SYSTEM32\d3dcompiler_42.dll
LoadedModule[94]=C:\Program Files (x86)\Origin Games\Battlefield 4\EAWebKit64.dll
LoadedModule[95]=C:\Users\Astrix\AppData\Local\PunkBuster\BF4\pb\pbcl.d64
LoadedModule[96]=C:\Users\Astrix\AppData\Local\PunkBuster\BF4\pb\pbag.d64
LoadedModule[97]=C:\WINDOWS\SYSTEM32\d3d9.dll
LoadedModule[98]=C:\Program Files (x86)\Bandicam\bdcap64.dll
LoadedModule[99]=C:\WINDOWS\SYSTEM32\VCOMP90.DLL
LoadedModule[100]=C:\WINDOWS\SYSTEM32\MSVFW32.dll
LoadedModule[101]=C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9600.17415_none_34aa3313958e7a52\COMCTL32.dll
LoadedModule[102]=C:\WINDOWS\SYSTEM32\opencl.dll
LoadedModule[103]=C:\WINDOWS\SYSTEM32\openvideo64.dll
LoadedModule[104]=C:\WINDOWS\SYSTEM32\amdocl64.dll
LoadedModule[105]=C:\WINDOWS\SYSTEM32\OPENGL32.dll
LoadedModule[106]=C:\WINDOWS\SYSTEM32\GLU32.dll
LoadedModule[107]=C:\WINDOWS\SYSTEM32\DDRAW.dll
LoadedModule[108]=C:\WINDOWS\SYSTEM32\DCIMAN32.dll
LoadedModule[109]=C:\WINDOWS\SYSTEM32\amdhsasc64.DLL
LoadedModule[110]=C:\WINDOWS\SYSTEM32\atig6txx.dll
LoadedModule[111]=C:\WINDOWS\SYSTEM32\atiumd6a.dll
LoadedModule[112]=C:\WINDOWS\SYSTEM32\IntelOpenCL64.dll
LoadedModule[113]=C:\Program Files (x86)\Common Files\Intel\OpenCL\bin\x64\intelocl64.dll
LoadedModule[114]=C:\Program Files (x86)\Common Files\Intel\OpenCL\bin\x64\task_executor64.dll
LoadedModule[115]=C:\Program Files (x86)\Common Files\Intel\OpenCL\bin\x64\cpu_device64.dll
LoadedModule[116]=C:\WINDOWS\SYSTEM32\igdrcl64.dll
LoadedModule[117]=C:\WINDOWS\SYSTEM32\igdfcl64.dll
LoadedModule[118]=C:\WINDOWS\SYSTEM32\igdbcl64.dll
LoadedModule[119]=C:\WINDOWS\SYSTEM32\igdusc64.dll
State[0].Key=Transport.DoneStage1
State[0].Value=1
FriendlyEventName=Stopped working
ConsentKey=APPCRASH
AppName=Battlefield 4™
AppPath=C:\Program Files (x86)\Origin Games\Battlefield 4\bf4.exe
NsPartner=windows
NsGroup=windows8
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astrix_au
Posts: 44
Joined: Sat Oct 25, 2014 1:19 am

Re: BF4 crashes when trying to record with AMD APP Variable

Wed Mar 25, 2015 1:25 pm

Does the log above tell you anything. The only thing different from last time is I have turned on my Intel integrated GPU for Quick Sync since I just purchased Bandicut.

I tried in the test Range again and it records without issue.

astrix_au
Posts: 44
Joined: Sat Oct 25, 2014 1:19 am

Re: BF4 crashes when trying to record with AMD APP Variable

Wed Mar 25, 2015 2:46 pm

I give up, you guys need to fix it. It's very unstable almost never works. I can record other games fine or the BF4 Test Range server using MAD APP (H.264) it's just online BF4 multilayer that crashes when I hit the record button.

Bandicam runs fine with the green FPS every time but as soon as I hit record... it crashes.

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