Is it planned to get real cfr in bandicam with NVENC/H264 ?
Even if CFR is set, the file gets out of sync in Premiere due to vfr fallback.
This fallback also happens, when the fps ingame drops because of the game itself (eg loading screens in quake live for example. FPS drops to 3-5 what is a usual way in menus and loading menus to just update the frame when gui changes happend)
this causes to use bandicams vfr fallback and you cant edit the file any more in premiere, because premiere does not really support vfr
So are "nullframes" planned?
for now im using lossless recording with UTVideo codec what works also great with Bandicam, but also with DxTory...
the big plus with bandicam for me was NVENC because i had zero fps drop while recording, mutch smaller files and i saw no quality loss with highest settings and keyframe set to 1 and the buld in facecam
Also if fps drops ingame, sound stutters and fps drop on facecam as well -> useless
For now i will keep using DxTory for recording. But looking forward if you could fix this. Bandicam will be my no1 recording tool.