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Bandicam still not using 64bit Codec MagicYUV

Posted: Wed Feb 07, 2018 12:41 pm
by DrWolfsherz
Hello,

unfortunately Bandicam, to this date, still uses the 32bit Codec variant of MagicYUV instead of the 64bit version. Would be nice if this could get fixed in the next update.

Re: Bandicam still not using 64bit Codec MagicYUV

Posted: Thu Feb 08, 2018 1:08 am
by Bandicam Company
Hello DrWolfsherz,

It is true that the performance might be a little bit better on 64bit OS with the 64bit codec.
However, Bandicam needs to use the 32bit codec when you record a game which supports only 32bit.

Could you explain why you need the 64bit codec?
We look forward to your reply.

Thank you.

Re: Bandicam still not using 64bit Codec MagicYUV

Posted: Sun Feb 11, 2018 12:55 pm
by DrWolfsherz
Simply for performance and because where not in 2005 anymore ;)

Dxtory always uses the 64bit variant of the codec, regardless of the recorded application. I don't see why Bandicam could not do the same.

Re: Bandicam still not using 64bit Codec MagicYUV

Posted: Wed Feb 14, 2018 4:10 am
by Bandicam Company
Hello DrWolfsherz,

Thank you for your reply.
We've forwarded your request to our development team.

Thank you.