Bandicam Company wrote:If it doesn't seem to help, please let us know your PC specs such as CPU, GPU, OS, and graphics driver version and your recording target.
If I'm understanding the OP correctly, he's not talking about what your linked document is. The latter appears to be a, "Prevent laggy game play while recording". I think the OP is complaining about the same thing I was about to ask: why does Bandicam insist on VFR even when CFR is chosen?
My rig can easily handle recording with NVENC as I do it with OBS Studio constantly. The output from OBS: a perfect CFR h.264 video in 59.94FPS. The output from Bandicam: fluctuating FPS anywhere from 30 to 60. Even though I have CFR preferred.
BTW: I'd strongly recommend re-coding that CFR switch. Make it so that it doesn't "fall back on VFR" but instead costs in-game frame rate. I suspect that's the crux of the problem; something is tripping the software up and it's falling back on VFR even though it doesn't need to.
CPU: Intel Core i9 7900X
GPUs: 2 x 2080Ti cards in SLI, OC'd, over-volted, water-cooled
RAM: 64GB DDR4 @ 4GHz
OS: Win10 Pro, fully updated
NVidia Driver: 442.01 (hotfix)
Attempted output: 4K/59.94 (CFR) NVENC @ 75Mbit/sec
Resulting output: 4K/<variable> (VFR) NVENC @ 50(ish) Mbits/sec