I am developing a game using LWJGL3.- Windows Version: Windows 10
- Graphic card model: NVIDIA GTX 1070
- Bandicam version: 4.3.0.1479
- Bandicam mode: Game Recording Mode
- Recording Target: LWJGL3 game
The game runs fine by itself, or if Bandicam is in screen recording mode. But in game recording mode, I observed that my level texture appeared cut-off after a certain point.
Thinking this was a problem with my game, I launched it again using the LWJGL debug agent. The second I put Bandicam into game recording mode, the game crashes. The debugger prints the following errors:
Code: Select all
[error][1] OpenGL debug message
ID: 0x500
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_ENUM error generated. Operation is not valid from the core profile.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x502
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_OPERATION error generated. Function glPushAttrib is deprecated and not available in preview contexts.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x502
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_OPERATION error generated. Function glMatrixMode is deprecated and not available in preview contexts.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x502
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_OPERATION error generated. Function glPushMatrix is deprecated and not available in preview contexts.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x502
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_OPERATION error generated. Function glLoadIdentity is deprecated and not available in preview contexts.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x502
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_OPERATION error generated. Function glOrtho is deprecated and not available in preview contexts.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x502
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_OPERATION error generated. Function glMatrixMode is deprecated and not available in preview contexts.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x502
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_OPERATION error generated. Function glPushMatrix is deprecated and not available in preview contexts.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x502
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_OPERATION error generated. Function glLoadIdentity is deprecated and not available in preview contexts.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x500
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_ENUM error generated. Cannot enable <cap> in the current profile.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x500
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_ENUM error generated. Cannot enable <cap> in the current profile.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x500
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_ENUM error generated. Cannot enable <cap> in the current profile.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x500
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_ENUM error generated. Cannot enable <cap> in the current profile.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x502
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_OPERATION error generated. Function glPopMatrix is deprecated and not available in preview contexts.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x502
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_OPERATION error generated. Function glMatrixMode is deprecated and not available in preview contexts.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x502
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_OPERATION error generated. Function glPopMatrix is deprecated and not available in preview contexts.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[error][1] OpenGL debug message
ID: 0x502
Source: API
Type: ERROR
Severity: HIGH
Message: GL_INVALID_OPERATION error generated. Function glPopAttrib is deprecated and not available in preview contexts.
Stacktrace: org.lwjgl.system.JNI.invokePV(Native Method)
org.lwjgl.glfw.GLFW.glfwSwapBuffers(GLFW.java:4521)
org.lwjglx.debug.glfw.GLFW.glfwSwapBuffers(GLFW.java:453)
client.launcher.GLWindow.swapBuffers(GLWindow.java:373)
client.launcher.ClientLauncher.tick(ClientLauncher.java:316)
client.launcher.ClientLauncher.start(ClientLauncher.java:282)
main.AbacusLauncher.main(AbacusLauncher.java:73)
[info ] Destroying OpenGL context for window[1]
Is this a known issue?
Thanks,
Dan