Hi,
If DXTORY and FRAPS support SweetFx and InjectSMAA, we will try to support it.
Thank you for letting us know.
You're most welcome. I didn't believe it as well when reading about it, so recently I got around to doing some tests... here is a small sample of my findings (I may make a longer article at my blog for this):
Sonic All-Stars Racing Transformed
+ FRAPS recorded SweetFX/InjectSMAA (when started after the game is running)
- DXTORY did not seem able to record SweetFX/InjectSMAA (dxtory overlay flashes onscreen but then disappears and does not record)
Just Cause 2
- FRAPS did not seem to record SweetFX/InjectSMAA (if started at anytime, appears to disable SweetFX)
+ DXTORY recorded SweetFX/InjectSMAA (Steam Overlay/In-game function must be disabled)
Left4Dead2
--did not seem to run with SweetFx at all (crashed)
Max Payne 3
--did not seem to run with SweetFX at all (crashed)
Hitman: Absolution (with Boulator's Sweetfx Injector)
- FRAPS did not seem to record SweetFX/InjectSMAA (if started before the game it crashes Hitman Absolution, if started after the game it appears to disable SweetFX)
+ DXTORY recorded SweetFX/InjectSMAA
GTAIV (Grand Theft Auto IV)
+ FRAPS can capture SweetFX fine
- DXTORY did not seem able to record SweetFX/InjectSMAA (dxtory overlay flashes onscreen but then disappears and does not record)
As you can see, after doing my own tests, it seems to vary from game to game. It also seems to vary between systems as, on other forums, some people are reporting having problems and some people are reporting recording without problem.
Perhaps it is not something that FRAPS or DXTORY can "just do and works", it may be a specific combination of drivers/game engine/injector dll's that may allow it to happen or block it (or just crash a game) at times. I found that if one version of the injector didn't work, another version did, or another compiled version (instead of using say, CeeJay.dk's version of the injector, Boulator's version/compilation of the injector would work or vice versa). There seems to be too many factors in play to get SweetFX/InjectSMAA to work reliably, everytime.
In light of this, I understand if Bandicam is not able to have this functionality at this time. It may in fact create more problems for users, as the injectors themselves are not consistent in functionality, nor are the game recording programs (sometimes FRAPS would record SweetFX, other times it would not but DXTORY would and vice versa). Whether you are working on it or not, good luck and I am sure people will still enjoy using Bandicam, as it already does much more than this one thing.
Edit:
Added more games from tests